//
//  FighterLUpgradeLayer.h
//  airfight
//
//  Created by lahm on 12-11-25.
//  Copyright (c) 2012年 moonriver. All rights reserved.
//

#ifndef __airfight__FighterLUpgradeLayer__
#define __airfight__FighterLUpgradeLayer__

#include "cocos2d.h"

USING_NS_CC;

class FighterUpgradeLayer : public CCLayer
{
public:
    virtual bool init();
    virtual void onEnter();
    
    void clickUpgrade1();
    void clickBack();
    void clickOk();
    
    void startLoading();
    
    LAYER_CREATE_FUNC(FighterUpgradeLayer);
    
public:
    CCSpriteBatchNode *m_SpriteBatch;
    CCSpriteFrameCache *m_SpriteFrameCache;
    CCLabelTTF *m_pLabel1;
    CCLabelTTF *m_pLabel2;
};

#endif /* defined(__airfight__FighterLUpgradeLayer__) */
